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Digital Urban Living
The objective of the strategic research centre Digital Urban Living is to address new forms of digital urban living reflected by the societal and technological development of the experience economy.
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Architecture TEKNE Production
TEKNE Production is an active digital art and experience producing unit of the network TEKNE located at CAVI.
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Architecture Media Facades
In this project, through vizualizations of concepts and interactive prototypes, we explore the potential of new media facades as integrated components of buildings and urban spaces.
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Architecture SLICE
A proposal for a large industrial harbor area developed and evaluated in the Virtual Studio and in the 3D panorama in CAVI. The project grew out of an architectural contest broadcasted on national Danish television (DR2).
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Architecture Yet the Waves Reflect
In the shape of an interactive exhibition the project aims at discussing the consequences of climate changes in relation to the way cities and rural areas are planned today.
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New use of interactive Technologies in Spatial Design New use of Interactive Technologies in Spatial Design
In this project and in the related dissertation spatial and interactive relations are examined in a series of cases and publications. In specific the project is concerned with developing of interactive technologies integrated in physical space as well as developing spatial relations using interactive technologies.
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Architecture Medical Visualization and Simulation
In The Medical Visualization and Simulation group a series of interdisciplinary researcher work with a range of projects derived from healthcare. We focus on technical aspects of real-time visualization, physics based simulation and image-processing, as well as the clinical validation of the developed application.
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Art and entertainmentExperience-oriented Applications of Digital technology in Knowledge Dissemination and Marketing
The aim of the project is to explore the innovative applications of interactive digital technologies in the areas of knowledge dissemination and marketing.
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Art and entertainmentVirtual Video Protyping
Since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing.
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Art

Room #1-3 Meets...

Computer science and the visual arts have seldom merged, and therefore the collaboration between the computer scientist Peter Møller-Nielsen and the painter Jette Gejl Kristensen is unique. They have amassed quite a few experiences acquired through investigations and various experiments in virtual media.

Art

Digital Scenography

The overall goal of the project is to explore the innovative use of interactive digital technologies in dramatic art.The present project focuses on using and developing IT technology capable of supporting and playing together with live ballet and opera performances.
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Art

Hyperopticon

An art project which examines different strategies of interaction in an artistic space which unites theatre, dance, performance and installation art in a multimedia experiment. Part of Stagingprojektet at the Department of Dramaturgy.
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Art

The Family Factory

The Family Factory is a theatrical performance that creatively combines modern stage art with traditional animation, the technique of puppetry and live 3D computer animation. A collaboration between the University of Aarhus, the Danish Film School and the Ernst Buch Marionette Theatre, Berlin.

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