Virtual Video Prototyping
Pervasive computing applications are characterized by the fact that computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the use of this kind of visualization virtual video prototyping.
Specific productions
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Hand Held Display
In an X-ray-like manner a handheld display reveals the insides of closed objects by displaying digital 3D representations of what is behind their surfaces.
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Playful Interaction
Playful Interaction is a conceptual vision of a future architectural office. The virtual video prototype illustrates ideas and concepts for playful interactions between people, materials and appliances in a pervasive working environment.
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The Virtual Architect
The virtual video prototype is illustrating experiments with a range of spatial tools for design in a shared workspace. It shows the work of two urban designers in different design situations.
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KRAM
The virtual video prototype is a visualization of a building with huge displays integrated in the facade which reflect the activities both inside and outside the building.
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Awareness
The virtual video prototype illustrates how new subtle display and tracking technologies can be used to create awareness of e.g. what your colleges are working on and whit whom.
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The Museum Curator
The video prototype illustrates new potentials for visually enhanced environments based on augmented reality technologies.
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People and Partner
Kim Halskov |
Project manager |
See also the individual productions above.
Virtual Video Prototyping was originally funded by The Danish National Center for IT Research, grant 214, for the period October 2001 to August 2002. Additional funding has been provided by Center for Pervasive Computing.
Publications
Bardram, J., Bossen C., Lykke-Olesen, A., Madsen, K.H. & Nielsen, R.: Virtual Video Prototyping of Pervasive Healthcare Systems. The proceedings of DIS 2002, London: 2002 ( 167-177).
Halskov, K. and Nielsen, R.: Virtual Video Prototyping. Human-Computer
Interaction Journal vol 21, 2006 (199-233).
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